
Keith Jeffery
Senior Rendering Software Engineer
Experience


DreamWorks Animation
Developed rendering tools used in feature films, focusing on noise reduction and efficient data handling to speed up production pipelines.


Polycam
Created lightweight, real-time rendering solutions optimized for mobile devices, balancing performance with visual quality.
Over 20 years crafting rendering software for films, architecture, and mobile platforms with a focus on modern C++.
Holder of patents in noise detection and lock-free data structures.
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